AI Insights · Timothy · January 2022
Top 5 3D Anime Games in Latin America Q4 2021: Performance Insights
Discover the performance trends of the top 5 3D anime games on a unified platform in Latin America during Q4 2021, including weekly downloads, revenue, and active users.
The final quarter of 2021 saw notable performance metrics for the top 5 3D anime games on a unified platform in Latin America. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users.
Genshin Impact: Natlan Launch had a strong end to the year with weekly revenue peaking at approximately $398K in early November. Weekly downloads showed an upward trend, culminating in around 164K downloads in the final weeks of December. Active users remained robust, increasing from 964K in late September to nearly 993K by the end of December.
Saint Seiya Awakening experienced a varied revenue stream, with a notable peak of around $128K in mid-December. However, downloads showed a downward trend, starting at 16.8K in late September and dropping to 5.7K by the end of December. Active users saw a slight decline from 500K to approximately 429K over the quarter.
The Seven Deadly Sins displayed significant revenue fluctuations, hitting a high of around $88K in early December. Downloads also varied, with a peak of 32.2K in mid-December. Active users remained relatively stable, hovering around the 170K mark throughout the quarter.
Summoners War showed consistent revenue, peaking at approximately $57K in mid-December. Weekly downloads were relatively low but saw a slight increase towards the end of the year, reaching about 1.9K. Active users remained stable, fluctuating around the 190K mark.
Guardians of Cloudia had a steady revenue stream, with weekly earnings reaching around $48K in late September and stabilizing around $34K by the end of December. Downloads fluctuated, peaking at 30K in mid-October before settling at approximately 18.5K in the final week of December. Active users saw a decline from 79K in late September to about 49K by the end of the year.
For more detailed insights and data, please visit Sensor Tower.